Hi!
I have the feeling that when you render a shadow matte into the alpha channel, the shadow is super noisy.
Someone else noticed that?
The RGB pass looks already almost grain free but the alpha is still noisy.
How is that possible?
Is there a different way how VRay checks if the noise threshold for the alpha has been reached?
Without denoiser, to be clear.
Thanks and Greetings!
I have the feeling that when you render a shadow matte into the alpha channel, the shadow is super noisy.
Someone else noticed that?
The RGB pass looks already almost grain free but the alpha is still noisy.
How is that possible?
Is there a different way how VRay checks if the noise threshold for the alpha has been reached?
Without denoiser, to be clear.
Thanks and Greetings!
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