I Wonder, what I'm doing wrong this time. The V-Ray built in water material is rendering black in material editor and in scene rendering including network servers? Same goes to all liquid materials.
Announcement
Collapse
No announcement yet.
Liquid materials not rendering correctly
Collapse
X
-
Originally posted by JuhaHo View PostI Wonder, what I'm doing wrong this time. The V-Ray built in water material is rendering black in material editor and in scene rendering including network servers? Same goes to all liquid materials.
Comment
-
Originally posted by vladimir_krastev View Post
Are you sure that in production rendering the glass is black? The preview in the material editor is not correct for transparent materials with fog colour but these should be fine in production and IPR.
It seems to be in production renderings too.
Comment
-
Originally posted by dsolod View PostIn Material Editor Options (Compact Mode) decrease the "Render Sample Size" parameter. Let's say to 10mm
That helped in material editor. I sent it back to backburner rendering queue, but I doubt it will help there being material editor option.
Comment
-
JuhaHo
Just an idea,
As far as I can remember Water shader preset have a small fog value in it. It darken the water with distance. You may have a unit issue in your scene (Customize > Unit setup). Let say you think you're in centimeter but your are in meter, your water plan might be hundred of meters with instead of hundred of centimeters. This would have a result of a darker (nearly black) water instead of a nice fading blue.
I might be totally wrong, but worth a check.
Best,
Nicolas
Comment
-
Hi tested in production and some materials render black indeed.
Give me a bit more time to investigate and I will get back to you.Last edited by vladimir_krastev; 13-06-2022, 06:02 AM.
Comment
-
Thanks,
It looks now much better. I haven't previously used the the built in V-Ray material library liquid materials. Instead I have used Phoenix FD liquid materials without any problems. I think I used the Paint preset for this animation and tweaked the material from there. However it needed some retouching, so I started exploring the built in V-Ray material library materials. That's when the problems started to occur.
Comment
-
Ok it turned out I was using a broken nightly version. After installing a different version the material library works fine. If you are still having issues on your setup please try updating to the latest official version and also please share a few images/videos with the issue.
Comment
Comment