Hello,
Before upgrading to Vray 6 we never had any issues with vrayproxy + modifiers above it + motion blur.
Now, since Vray 6 (and whatever release from it, even nightlies) if we add a modifier above the vrayproxy (for example vraydisplacement) and we have motion blur on, it completely messes with the velocity channel.
For example, we just finished a huge animation project with Vray 6 where we found out that we couldn't add ANYTHING above the vrayproxy (where we load ALL our animations from other software). We couldn't even add displacement modifiers (we had to import alembic with the native importer from 3dsmax). This wasn't an issue before, for years we could edit the contents of the vrayproxy and still have correct motion blur. Now, it's impossible and it's a HUGE dealbreaker for us.
We tried this in max 2023, 2022, and several vray builds. We went back to Vray 5 and there's no issues.
Here's some ss of the issue. You can try it yourself, just import an abc with some transforms - render, all ok. Add a modifier above, and the result is completely different.
Can you please advise? Is it a known issue?
1st ss - MB after adding a modifier above.
2nd ss - MB without modifier.
3rd ss - vrayproxy settings are pretty much default (just flip axis, anim offset and force first map channel) - completely default settings also give the same result
Thanks
Before upgrading to Vray 6 we never had any issues with vrayproxy + modifiers above it + motion blur.
Now, since Vray 6 (and whatever release from it, even nightlies) if we add a modifier above the vrayproxy (for example vraydisplacement) and we have motion blur on, it completely messes with the velocity channel.
For example, we just finished a huge animation project with Vray 6 where we found out that we couldn't add ANYTHING above the vrayproxy (where we load ALL our animations from other software). We couldn't even add displacement modifiers (we had to import alembic with the native importer from 3dsmax). This wasn't an issue before, for years we could edit the contents of the vrayproxy and still have correct motion blur. Now, it's impossible and it's a HUGE dealbreaker for us.
We tried this in max 2023, 2022, and several vray builds. We went back to Vray 5 and there's no issues.
Here's some ss of the issue. You can try it yourself, just import an abc with some transforms - render, all ok. Add a modifier above, and the result is completely different.
Can you please advise? Is it a known issue?
1st ss - MB after adding a modifier above.
2nd ss - MB without modifier.
3rd ss - vrayproxy settings are pretty much default (just flip axis, anim offset and force first map channel) - completely default settings also give the same result
Thanks
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