hi again,
we're making a little spot at the moment with some letters wich have to be coverd with grass.
i've used shave & Haircut in max 8, renderd as geometry.
here an example
its only a 2 second animation, the rendertime is about 5 min. per frame,
but on every frame he needs about 30 min. for prepairing the hole thing, and uses more than 2 GB memory. i think there isn't to much geometry in there round about 20.000 hairs with 3 knot points.
is there anything for speeding it up?
like a cache or something?
best regards
jonas
we're making a little spot at the moment with some letters wich have to be coverd with grass.
i've used shave & Haircut in max 8, renderd as geometry.
here an example
its only a 2 second animation, the rendertime is about 5 min. per frame,
but on every frame he needs about 30 min. for prepairing the hole thing, and uses more than 2 GB memory. i think there isn't to much geometry in there round about 20.000 hairs with 3 knot points.
is there anything for speeding it up?
like a cache or something?
best regards
jonas
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