Hello all,
has any one had a problem with "static noise" in glossy surfaces with bump maps?
the particlular problem i'm having is that specific surfaces have a "world coordinate" type noise when rendered. There is NO world coordinate noise in the surfaces. I've cranked up the Adapative QMC samples and turned OFF time indepentant check box?
any other ideas?
thanks
has any one had a problem with "static noise" in glossy surfaces with bump maps?
the particlular problem i'm having is that specific surfaces have a "world coordinate" type noise when rendered. There is NO world coordinate noise in the surfaces. I've cranked up the Adapative QMC samples and turned OFF time indepentant check box?
any other ideas?
thanks
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