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OK, although autodesk doesn't mention any fixes in backburner 3.02 related to the issue discussed in this thread, I'll install the 3.02 one the manager and one rendernode and see if it is OK.
I'll report back with the results....
Ummm... yeah... this happened to me again last night. I think we should get a group together, find the person who messed up backburner, and punch them squarely in the nose.
It seems that when you set your task timeout to 1200 minutes, it shouldn't timeout after 600 minutes. Maybe?
When you submit the job, do you click the Advanced button, Enable the time-out override and set it to 70000 (=max?)
I have no idea what the XML option is and what it does. We do have renders that take over 10 hours but I always use the option I mentioned before.
maybe it´s a problem with 32 and 64 bit... job is 64bit and manager runs on 32 bit...
there is such a file chaos with the last 3dsmax installations...everywhere the same named files...i have no check why this...
...so on my system here i have a backburner.xml in the folder of the backburner installation, one in the 64bit root of max in the network folder,one in the 32bit root of max in the network folder, and with max2008 i get one in a network folder that gets written in a direction where i save a new job irrmap (or picture)...
tomorrow i will edit all of them on the manager and renderclient...and i try to run the manager on a 64 bit machine...maybe this helps...
BB is full of bugs and misses several commandlines like "-ContinueOnError:1"
very helpfull if plugin are missing or a texture popup causes missing map error
unfortunaly are some cmds from the 3dsmaxcmd.exe not working
try to chance gamma values and you feel the pain
BB is working in the most cases but in special terms it sucks
that threads me to use a real rendermanager
beside that is BB not made nor supported by Autodesk
its a gift someone wrote in his sparetime
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just setup the scene ready to render -save path - frame ranges - etc
open cmd and execute
c:\path to max\3dsmaxcmd.exe "C:\path to scene\xx.max" -v:4 -rfw:1
and you can render forever
ps:
even I could not get rid of the timeout bug
i wonder someone could ?:/
I just wanted to agree with the previous post. 64 bit servers must have a 64 bit manager in order to properly set certain properties, one of which is the task timeout setting. Running Monitor on a 64 bit machine also correctly displays the frame numbers in the Task ID column, rather than "Task 1-301" or whatever, and of course you can't edit settings for 64 bit jobs from a 32 bit monitor.
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