I have a plane that I can't get displacement to work on. I can crank the displacement up to 10' and it is still flat. Any clues?
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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funny u mention it, i found the same problem...i had to switch over to 3d displacement to get it done...2d displacement just didn t work on a correct tipology!
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displacement
It is mapped the way I have always mapped it. It worked up until yesterday. I exported the object out to Autocad and then imported it back into MAX. Once back into MAX I applied the UVW and Displacement. Would you like to see the model?Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Yep, like I said, a scene would be good to take a look at. You can send one to vlado@chaosgroup.com
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by vladoYep, like I said, a scene would be good to take a look at. You can send one to vlado@chaosgroup.com
Best regards,
Vlado
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Thanks for the scene. The problem is that for 2d displacement mapping you need to use Explicit UVW mapping coordinates for your bitmap. Object XYZ is not going to work. This is because 2d displacement pre-samples the displacement map separately from the geometry and it cannot provide the required 3d coordinates, but only 2d UV ones. If you really must use Object XYZ mapping then you have to use 3d displacement.
Best regards,
VladoI only act like I know everything, Rogers.
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shame on me!
lol
sory ´bout that and...thanx vlado
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displacement
It still isn't working for me. I think something is wrong with my model. The units seem correct, but somthing just isn't working. I'll post when I find out what is up.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Explicit UVW mapping
Can you explain Explicit UVW mapping?Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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i was using a smoke map as a displacemet map, and it was set to object xyz.
that was the problem in my scene. just seted the map to explicit map chanel and it worked fine with an uvw maping+vray displacement modifier.
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Re: Explicit UVW mapping
Originally posted by gloryboundCan you explain Explicit UVW mapping?
Best regards,
nikki Candelero.:: FREE Your MINDs, LIVE Your IDEAS ::.
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mapping
I was thinking to much on this one... mine is set corect, but it still isn't working. I am thinking I am having an issue with my max9.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Re: mapping
Originally posted by gloryboundI was thinking to much on this one... mine is set corect, but it still isn't working. I am thinking I am having an issue with my max9.
Best regards,
VladoI only act like I know everything, Rogers.
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displacement
Can I try it? I have tried everything, but nothing works.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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