Hey Guys,
We are using the irradiance map for animation feature more and more but I have come up against a problem.
The irradiance map get calculated on a single computer using the "animation prepass" function. Once that has finished the frames get sent to the farm using the animation rendering function pointing at the precalculated irradiance map. Now this should produce nice rendered frames, but instead we get a lot of backbutner errors saying "could not load irradiance map"
Rendering the same frames on a single computer through backburner works without error, but once 2 computers start to render the errors come up again.
Has anyone else had similar issues?
I need some urgent help on this.
This is on max9 64bit and vray 1.5.00
Thanks for your help in advance
We are using the irradiance map for animation feature more and more but I have come up against a problem.
The irradiance map get calculated on a single computer using the "animation prepass" function. Once that has finished the frames get sent to the farm using the animation rendering function pointing at the precalculated irradiance map. Now this should produce nice rendered frames, but instead we get a lot of backbutner errors saying "could not load irradiance map"
Rendering the same frames on a single computer through backburner works without error, but once 2 computers start to render the errors come up again.
Has anyone else had similar issues?
I need some urgent help on this.
This is on max9 64bit and vray 1.5.00
Thanks for your help in advance
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