I am fighting for several days with the network rendering. I work with Max 2009 SP1 64-bit and backburner 2008.1 + Vray sp2.
Distributed Rendering works well but not backburner. Even more strange, backburner works with MentalRay and scanline rendering but not with Vray...
My paths are in UNC, no message error textures missing.
The nodes are active and visible, but it remains idle. The nodes are never asked to render, a single machine calculating the image from beginning to end ... I tried to reassign the servers to the jobs, I paused rendering then resume ... but nothing done.
I replace files vraydummyXX.max and vraydummyXX.xml on each node, I also delete files AutoCamMax.gup AutoCamResENU.dll
I do not see a solution and my deadline approaches, I suppose it comes from backburner since the DR works ... thank you very much for your help because I am a little worn out by this problem.
Distributed Rendering works well but not backburner. Even more strange, backburner works with MentalRay and scanline rendering but not with Vray...
My paths are in UNC, no message error textures missing.
The nodes are active and visible, but it remains idle. The nodes are never asked to render, a single machine calculating the image from beginning to end ... I tried to reassign the servers to the jobs, I paused rendering then resume ... but nothing done.
I replace files vraydummyXX.max and vraydummyXX.xml on each node, I also delete files AutoCamMax.gup AutoCamResENU.dll
I do not see a solution and my deadline approaches, I suppose it comes from backburner since the DR works ... thank you very much for your help because I am a little worn out by this problem.
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