I'm using universal method with "don't affect colors adaptation only" ON (saving to exr) and I got this bright specles

When I use burn in lwf and reinhard color mapping I got only two specles

This is the first time I see something like this. Is it possible that it has something to do with only using HDRI as light and nothing more in the scene ?

When I use burn in lwf and reinhard color mapping I got only two specles


This is the first time I see something like this. Is it possible that it has something to do with only using HDRI as light and nothing more in the scene ?
Comment