I'm using universal method with "don't affect colors adaptation only" ON (saving to exr) and I got this bright specles
When I use burn in lwf and reinhard color mapping I got only two specles
This is the first time I see something like this. Is it possible that it has something to do with only using HDRI as light and nothing more in the scene ?
When I use burn in lwf and reinhard color mapping I got only two specles
This is the first time I see something like this. Is it possible that it has something to do with only using HDRI as light and nothing more in the scene ?
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