Hi Everyone, I'm on the third animation walk through at the company I work for, it's all been an interesting learning curve!
I've just rendered off the first pass of it, (I finally hooked up 30 machines from around the office as everyone has received upgrades) So I can render this baby out in less than two days! (Averaged 15-20 mins a frame).
I've uploaded a snipit to YouTube (I've zoomed in to hide the current location, I'll show it in full once it's publicly available), to try and explain the problem I'm getting. in the day light everything looks fine, but in the shadows everything is a bit blotchy and sometimes flickering, I assume it's because of my render settings? Below is the process I use, if anyone can point out the problem I would very much appreciate it!
Cheers...
Render settings - I've done this in a few attachments to show the stages I needed to do it, I started off by rendering the Light Cache as the first Stage, then in the second I rendered the IM using the "PRE-PASS" for each frame, and in the third stage I use the IM and LC file's to back burner the entire animation. Am I using the wrong method for this type of animation?
P.S. I HATE THE 3D PEOPLE, if anyone has a better solution please, i'm all open for idea's, I've learned of "Autodesk 3dsMax Project Geppetto", but i'm not sure if it's usable for commercial projects yet?
ANIMATION SAMPLE: - http://youtu.be/1LJcc1Cy3Y4
Stage 001 -
Stage 002 -
Stage 003 -
I've just rendered off the first pass of it, (I finally hooked up 30 machines from around the office as everyone has received upgrades) So I can render this baby out in less than two days! (Averaged 15-20 mins a frame).
I've uploaded a snipit to YouTube (I've zoomed in to hide the current location, I'll show it in full once it's publicly available), to try and explain the problem I'm getting. in the day light everything looks fine, but in the shadows everything is a bit blotchy and sometimes flickering, I assume it's because of my render settings? Below is the process I use, if anyone can point out the problem I would very much appreciate it!
Cheers...
Render settings - I've done this in a few attachments to show the stages I needed to do it, I started off by rendering the Light Cache as the first Stage, then in the second I rendered the IM using the "PRE-PASS" for each frame, and in the third stage I use the IM and LC file's to back burner the entire animation. Am I using the wrong method for this type of animation?
P.S. I HATE THE 3D PEOPLE, if anyone has a better solution please, i'm all open for idea's, I've learned of "Autodesk 3dsMax Project Geppetto", but i'm not sure if it's usable for commercial projects yet?
ANIMATION SAMPLE: - http://youtu.be/1LJcc1Cy3Y4
Stage 001 -
Stage 002 -
Stage 003 -
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