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Splines/Poly showing up in my glass
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Splines/Poly showing up in my glass
David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2024.2.1 Update
V-Ray GPU 6 Update 2.1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAMTags: None
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this just looks like bad normals to me. Did you try setting the normal smoothing angle?Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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I'm fairly new at this, so bear with me...
So to set the normal smoothing angle, I do what? I went to the modifier stack in my Editable Mesh I found "Smoothing Groups". The value was 45.0, but I clicked on "Auto Smooth". It did help quite a bit, but it is still there in a few areas.
Thanks.David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2024.2.1 Update
V-Ray GPU 6 Update 2.1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
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for hard objects like this you need fairly low smooth value so the normals don't get rounded too much. There is a value near the smoothing group (45) is a generally accepted good angle but you need to go lower like 15 or 10. If your glass is straight, i.e. there is no dents or imperfections in it, then low value will do the trick.
Also you can add a smooth modifier overtop of your geometry or multiple objects and control the smoothing groups that way.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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i find thin triangles like that also make problems with reflections and refractions. try to remodel it with better topo
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MSN addresses are not for newbies or warez users to contact the pros and bug them with
stupid questions the forum can answer.
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Originally posted by Streetwise View PostHowever, on occasion, my wireframe will show up!
e: http://www.3dtotal.com/index_tutoria...2#.UEYkw_WH98ELast edited by Neilg; 04-09-2012, 08:57 AM.
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The holes are for the hinge hardware to go through. It's a .max file that my client created with Inventor and passed it off to me to render. The odd thing is that it's only an issue on the black version of the furniture. With the white version, I can't see it at all. I'll check out the link you sent to me. Maybe I need to re-model as Da_Elf suggested. Otherwise, would a third party program like Polytrans, or the like help with eliminating the triangles?David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2024.2.1 Update
V-Ray GPU 6 Update 2.1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
Comment
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No, I wouldn't know why I'd need holes in it... So with that said, can I get away with re-modelling a sheet of glass as a Standard Primitive "Box", or would I need to do something fancier with a mesh? Because it's a finished glass edge, I see that the edges are a bit rounded. So maybe just a line with bezier corners and then an extrude modifier?
Thanks for helping this newbie out!David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2024.2.1 Update
V-Ray GPU 6 Update 2.1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
Comment
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Okay, so I added an "Edit Mesh" to the stack modifier and then deleted the holes. Along with the holes deletion, went those pesky triangles! Now I have a nice piece of glass with the same rounded edges.
Thanks everyone!
Dave
Edit: Not to belabor this thread, but it turns out that I didn't need to add and "Edit Mesh" modifier to the stack. I just opened the "Editable Mesh" stack, selected the vertexes and deleted what I didn't want.Last edited by Streetwise; 04-09-2012, 11:10 AM.David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2024.2.1 Update
V-Ray GPU 6 Update 2.1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
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