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3D Displacement
Last edited by glorybound; 06-01-2014, 01:45 PM.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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a subdivide modifier did help. I tried a quadmode, which didn't work, but a subdivmod did. Thanks!Originally posted by cubiclegangster View Postmodel in quads and this will never happen. Maybe adding a subdivide modifier will help in the meantime, but you may still get some minor issuesBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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I modeled it again, this time with quads, and it still doesn't work. If you want to take a look, here is the file.
http://www.sendspace.com/folder/klic12Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Did you see this:
http://forums.chaosgroup.com/showthr...D-displacement
it should address your issue.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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okay, that helped. I laid the walls down flat and used the populate terrain script, which did it.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
Comment
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
Comment
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retrace thresh on? geo shelled?Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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it's not shelled and I am not sure if I had retraced thresh on. I typically don't turn it on unless I get light leaks. This, to me, wasn't really a light leak. You can't really see it in these images, unless you zoom in, so I am probably good.Originally posted by Morbid Angel View Postretrace thresh on? geo shelled?Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
Comment
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yeah looks a bit weird, almost like low subdivision in displacement. Your vegetation also cg?Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
Comment
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Yes. everything is CG. I have things subdivided pretty good, but I can try to push it some moreOriginally posted by Morbid Angel View Postyeah looks a bit weird, almost like low subdivision in displacement. Your vegetation also cg?Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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