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Warning: Invalid geometric normal
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Warning: Invalid geometric normal
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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And, each time I stop the render, for whatever reason and start it back up, I get even more of the same warnings. It started with 2-3 and now it's up to 33, however, I have changed nothing in the scene, except for V-Ray render settings.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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unicode instance? is it like an asset with Cyrillic name that's messing up something? usually invalid normal can be produced by either a bump or bad geometry, some times if its incorrectly tessellated.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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No, I don't think so. I built the model in MAX, however, I imported some iCube iTrees.
Originally posted by Bruce Hart View PostHey Bobby
I've had "ïnvalid normal" issues with imported Revit geometry - especially if you perform some kind of Boolean operation on them. Do you have any stuff like that in the scene?Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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It's a large project, but I'll see what I can do to send it. Thanks.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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I had this on a couple of projects recently, all of them had imported stuff from other software (Sketchup, Revit). The Sketchup one I had would take about 10 minutes to get through all the warnings because there were 1.2 million of them. It still rendered fine, but my god it was tedious. Eventually tracked down the erroneous geometry to a monitor arm/stand in one model - never found the cause in the others.
[Edit] I appreciate this doesn't help you. Just know you're not the only one!Last edited by Macker; 04-01-2016, 07:17 AM.Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/
www.robertslimbrick.com
Cache nothing. Brute force everything.
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Mine is an exterior and the only thing I didn't model was the trees and bushes. I have used the same trees and bushes for a couple years and I am just now having the issue. The project is large, so it'll take me some time to zip it up and upload it.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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It is definitely Evermotion bushes. I deleted them from my scene, because they were not working for me, and the error went away.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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I spoke too soon, however, I think it is still Evermotion trees. I deleted the bushes, but not the trees, and when the rendering hits the trees, I get the error. I hoping it;s not slowing things up.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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I sent one yesterday.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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How do I get to V-Ray Support? They game me an answer, however not that I need it, I can't find it.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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I found it in my email. I use the displacement roof script, which is causing the warning. Here is support's answer.
Thank you for providing the scene. Apparently the issue is an incorrect geometry in the roof in combination with displacement. To fix that isolate the "shake roof" geometry, set a editable poly modifier for it, and select the geometry from attached Image1. On the back of this geometry move the selected in Image2 polygon down. Do that for both of the geometries. This should fix the warnings.
Last edited by glorybound; 13-01-2016, 12:53 PM.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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