I just got these this morning again. It's due to adaptive dome light (WIP) thing. I think they fixed it but I still use 4.02.04, not sure if it's fixed in and newer versions. They say it's due to objects that don't cast shadows but it wasn't that in my scenes.
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I am having the same issue on my current project and it is the adaptive skydome with HDRI. I didn't try it with V-Ray Sun/Sky or going to the full evaluation, but turning it off did solve it.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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I guess this problem still persists. I am assuming it is adaptive light (WIP) causing the issue. Any fix coming soon? it was a big feature of NEXT and I can't seem to take advantage of it, still.
1 PhotoBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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