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  • #16
    I just got these this morning again. It's due to adaptive dome light (WIP) thing. I think they fixed it but I still use 4.02.04, not sure if it's fixed in and newer versions. They say it's due to objects that don't cast shadows but it wasn't that in my scenes.
    www.hrvojedesign.com

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    • #17
      Can't test this now, but I think mine appeared when I added a second dome light just for reflections and turned of the reflection in the first one.
      www.hrvojedesign.com

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      • #18
        I am having the same issue on my current project and it is the adaptive skydome with HDRI. I didn't try it with V-Ray Sun/Sky or going to the full evaluation, but turning it off did solve it.
        Bobby Parker
        www.bobby-parker.com
        e-mail: info@bobby-parker.com
        phone: 2188206812

        My current hardware setup:
        • Ryzen 9 5900x CPU
        • 128gb Vengeance RGB Pro RAM
        • NVIDIA GeForce RTX 4090 X2
        • ​Windows 11 Pro

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        • #19
          I guess this problem still persists. I am assuming it is adaptive light (WIP) causing the issue. Any fix coming soon? it was a big feature of NEXT and I can't seem to take advantage of it, still.

          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090 X2
          • ​Windows 11 Pro

          Comment

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