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Make vray dome lights affect 3dsmax viewport lighting /rendering?

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  • Make vray dome lights affect 3dsmax viewport lighting /rendering?

    Hi, Autodesk has been focusing a bit lately on the fact that their viewport is actually capable of doing some PBR rendering although it is a bit of work to set it up.
    https://www.youtube.com/watch?v=82hhg8Q1nus&t=174s


    However you need to use a 3dsmax skylight to make the environment light visible in the viewport, and I couldn't get it to display a V-ray sky. It would be cool if Vray domelights could affect the viewport the same way, and Vray sky was supported. Is this possible (am I missing something)? If not could it be implemented without too much hassle using 3dsmaxs current framework?

  • #2
    It's on the list
    If it was that easy, it would have already been done

    Peter Matanov
    Chaos

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