Announcement

Collapse
No announcement yet.

Integrate V-Ray material library into Cosmos

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Integrate V-Ray material library into Cosmos

    I think it makes sense to have 1 place for your assets so sticking the material library into Cosmos, or the other way around, should require less resources, both from a development standpoint, as well as actually using it.


    Kind Regards,
    Morne

  • #2
    Yes indeed, but make Cosmos faster please....it's soooo slow to navigate or do whatever...

    Comment


    • #3
      Hey guys,

      Thanks for the suggestion - this is actually on our to-do list and we're planning to make this in the future. We will, of course, let you know when we have any updates on the matter;

      muoto, can you clarify what issues with the UI speed you got as this may be an issue we're not aware about? Much appreciated.
      Nikoleta Garkova | chaos.com

      Comment


      • #4
        I got dual cpu, 64gb ram, rtx3090, and don't know why, but just scrolling down in cosmos is laggy. It's not as smooth as you would in your cosmos webpage for instance!

        Comment


        • #5
          Hey there muoto

          Can you please test if restarting 3Ds Max resolves the slowness?

          Thank you!
          Last edited by hristo_chakarov; 09-06-2021, 12:53 AM.

          Comment


          • #6
            Is it always slow or only on scenes that have a lot to draw in the Viewport?

            Also there was a bug (now fixed in the nightlies) where the browser was laggy when a VRayLight was just created from the V-Ray Toolbar.
            If it was that easy, it would have already been done

            Peter Matanov
            Chaos

            Comment

            Working...
            X