Hi,
at the moment the masking features support: Crypto, Integer and Color Masks.
I would propose adding ExtraTextures as well as those can often be used to mask out certain parts:
For example you have a head and want to adjust the color of the lips. Since the lips are not a separate object or separate shader you would normally create a simple mask in PS that just masks out the lips with a soft falloff on the edges.
Would be awesome if VFB Composite could use these ExtraTex for Colorcorrections in VFB Composite.
at the moment the masking features support: Crypto, Integer and Color Masks.
I would propose adding ExtraTextures as well as those can often be used to mask out certain parts:
For example you have a head and want to adjust the color of the lips. Since the lips are not a separate object or separate shader you would normally create a simple mask in PS that just masks out the lips with a soft falloff on the edges.
Would be awesome if VFB Composite could use these ExtraTex for Colorcorrections in VFB Composite.
Comment