NOthing really fancy but I wish there was some way for Vraymats to have self-illumination - Just to make it a bit easier to mimic self-illumnations like those of the standard mats.
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SElf- Illumination for VRAY MATS
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Originally posted by R2J2one workaroud is to use an output map and up the output amount.vertex wrangler
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does the vray light material not do what you need?
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I'm agree with Roy, sometime we need a auto illuminate mtl, so I put up the receive GI but this is not a self illumination just GI and everytime colored GI, mtlwrapper doesn't make selfilluminated mtl really.
It's perhaps against the GI system but....
Roy, you can make it with a standard mtl and turndown the emitting GI(in the right tab Vray property) to haven't warning in the Vray message.
Perhaps we need a new mtl like this standard mtl which not generate GI by default, but with all the others parametter of the Vray mtl.
cheers=:-/
Laurent
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Originally posted by Da_elfbut you cant see bumps on a self illuminated object
Actually, there are times when you simply want to recreate a self-illuminated
standard mat from an old library, or found out you need to create a quick
masked self-illumination in the vraymat you've already setupped...vertex wrangler
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I vote for self illum slot, but also extra luminance slot, and diffusion slot. Not diffuse.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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What's a diffusion slot?
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flipside, diffusion is a black and white image which specifies the amount of light which is being distributed across the surface, so lets say you have a metal texture in diffuse slot and its lit uniformly by default, then you put a black and white diffusion map of that same metal and brighter pixels will preserve the lighting and darker ones will not.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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