About Lights:
- The possibility to get visual feedback about texture orientation on lights. (like in Maya) is saves lots of time. for now, I am using chrome mat objects to have control over it. If texture making visible on lights is not possible so far, some other "up" indicator might appear. (if this then only appears, when having texture applied, it would give another visual information about a light´s properties. Also helpful for teamwork. *)
- Exist presumably since Vray was born: while creating a plane/disc light having "auto grid" ON, when completed, it always faces the surface upside down. The direction indicator is facing always against objects instead of facing into the most needed opposite. Always need to turn it 180 degrees around.
- Other indications of properties on the lights display class in the viewport itself:
- "double-sided" = arrows on both sides,
- including/excluding: little "link" icon somewhere (I find the word "exclude" not right. in the editor you can set both. So light linking might be a better designation (comes from AD , I know)
- Intensity like corona offers.
- all these extra display features might be global en- or disabled may be in the light lister
- Light lister: customizable columns of properties possible? And a bit wider column for light names maybe
- Rectangle/Disc Light: the "directional" parameter changing to degrees e.g. 0,00° -180,00°
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