At the moment Vray have hilight glossiness adjustment wich level is adjustable by reflection strenght. I think there is no need to adjust the glossiness level by reflection strenght. I would like to adjust the level seperatlely not by relfetion strenght. This feature would be great just like in maxs standard material speculars work ![wink](https://forums.chaos.com/core/images/smilies/wink.gif)
Another great thing would be reflection exclude. This option is needed in very many projects. So this would be great aslo
Thanks!
![wink](https://forums.chaos.com/core/images/smilies/wink.gif)
Another great thing would be reflection exclude. This option is needed in very many projects. So this would be great aslo
Thanks!
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