Announcement

Collapse
No announcement yet.

Flares and glows from lights

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    Another up and coming renderer that i cant mention does this on the fly and works very very well ! .... no need for any other apps, fully adjustable in the F buffer..

    HAPPY NEW YEAR FOLKS, lets hope 2007 is a great one.
    Natty
    http://www.rendertime.co.uk

    Comment


    • #32
      haha....natty did you mean fry fry?
      Dmitry Vinnik
      Silhouette Images Inc.
      ShowReel:
      https://www.youtube.com/watch?v=qxSJlvSwAhA
      https://www.linkedin.com/in/dmitry-v...-identity-name

      Comment


      • #33
        Originally posted by Morbid Angel
        ok its time i put an end to this flood
        Thanks for that, no one else could, save us from the madness

        Originally posted by Morbid Angel
        However, my self as being not a big fan of compositing (for personal reasons)
        I'm quite surprised by that actually - Admittedly some of the compositors I've worked with have made things look worse than the straight renders so I try and get things as close as possible out of 3d but there's so much stuff you can do in a comp - especially in a small environment situation where you may have more control over your work. What is it you don't like about it?

        Comment


        • #34
          by that i ment really, that i dont like compositing. Its an important process in any part of production no doubd. However I find that it has no creativity. In 3d you can create something, as you see as you feel add somthing from yourself to that. In comp, all you get is render passes, and you gotta put them back together, add glow, blur, noise, roto...all the boring crap.
          Dmitry Vinnik
          Silhouette Images Inc.
          ShowReel:
          https://www.youtube.com/watch?v=qxSJlvSwAhA
          https://www.linkedin.com/in/dmitry-v...-identity-name

          Comment


          • #35
            lol, dont let our compers hear that or take cover :P

            And natty putting up another renderer here ? wowsers...you cheatin on us ? :P

            Thorsten

            Comment


            • #36
              lol instinct .... no no no V-ray is king as far as im concerned. But as renderers go we test them all, just incase we are missing something
              Natty
              http://www.rendertime.co.uk

              Comment


              • #37
                I enjoy compositing. And find that my renders are maybe 75% of the final look, the rest in post. But I have no idea what looks correct when it comes to flares, glares and blooms. I just do what looks good. I personally dont use knoll light factory, maybe I should check it out, but using sapphire, it has ALOT of settings and fuctions, but they are almost all artist based, and not physically correct based.
                ____________________________________

                "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

                Comment


                • #38
                  Originally posted by Morbid Angel
                  by that i ment really, that i dont like compositing. Its an important process in any part of production no doubd. However I find that it has no creativity. In 3d you can create something, as you see as you feel add somthing from yourself to that. In comp, all you get is render passes, and you gotta put them back together, add glow, blur, noise, roto...all the boring crap.
                  Shame shame shame... Any great lighter is also a good compositor... same with a great compositor being a good lighter. One needs to know each other strengths and when to give control the the other group. For example, I know that I should not attempt to try an simulate lens flares and glows in 3D (unless I have some sick scientific reason to study it, and I have an unlimited amount of time), and that effects like that should be left to compositors... good ones. Compositors have in many ways a lot more artistic control. They control the final look of things, including color grading, etc...

                  Comment


                  • #39
                    well having said that, I never said I didnt composite eather I do. I just dont like it
                    Dmitry Vinnik
                    Silhouette Images Inc.
                    ShowReel:
                    https://www.youtube.com/watch?v=qxSJlvSwAhA
                    https://www.linkedin.com/in/dmitry-v...-identity-name

                    Comment


                    • #40
                      Originally posted by Morbid Angel
                      well having said that, I never said I didnt composite eather I do. I just dont like it
                      OK... I can accept that... ... I would rather light than composite too.

                      Comment


                      • #41
                        I can see both Chris and Dmitry points of view, myself.
                        With a good compositor by one's side, the lighter/rendering person flies sky high.
                        It's also very very true that if your comper sucks, your renders will be bogged down and possibly ruined...
                        I found a lot of good artists in comping, possibly too few with a strong, complete technical background (ie. able to code image channels, or to take full advantage of those in a "relaxed" way, rather than treating them as rocket science...).
                        Maybe i should have attempted a career in a place where deadlines were longer than a month an a half :P

                        Lele

                        Comment


                        • #42
                          Here's an example of when a rendered flare looks pretty good http://fryrender.com/phpbb2/viewtopi...ighlight=flare
                          Eric Boer
                          Dev

                          Comment


                          • #43
                            Originally posted by RErender
                            Here's an example of when a rendered flare looks pretty good http://fryrender.com/phpbb2/viewtopi...ighlight=flare
                            Are you sure that Fryrender does that flare in 3D? And not as a post 2D?

                            Comment


                            • #44
                              was wondering the same thing. I know nothing of Fryrender though...
                              ____________________________________

                              "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

                              Comment


                              • #45
                                Originally posted by cpnichols
                                Originally posted by RErender
                                Here's an example of when a rendered flare looks pretty good http://fryrender.com/phpbb2/viewtopi...ighlight=flare
                                Are you sure that Fryrender does that flare in 3D? And not as a post 2D?
                                Not sure actually, but considering fry's physical approach to everything else I would guess it is. I've asked that in the thread, see if we get an answer.
                                Eric Boer
                                Dev

                                Comment

                                Working...
                                X