I wish the vrayhdri map would accept exrs as well as floating point tiffs.
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vrayhdri map only accepts .hdr files
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You can use the regular 3ds Max Bitmap texture for this; we originally created VRayHDRI as 3ds Max could not open .hdr files. However since version 8 it can do this, and if you do not use the additional mapping types of VRayHDRI, you can use a regular 3ds Max bitmap instead.
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by vlado View PostYou can use the regular 3ds Max Bitmap texture for this; we originally created VRayHDRI as 3ds Max could not open .hdr files. However since version 8 it can do this, and if you do not use the additional mapping types of VRayHDRI, you can use a regular 3ds Max bitmap instead.
Best regards,
Vlado
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