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Stereoscopic vray physical camera

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  • #46
    Yes, this is correct.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #47
      i would love to know what realy is better, everyone uses parallel, no distortion etc.
      but at the same time, our eyes always focus on one thing, its very hard to understand it all correctly,
      also the 6cm seperation, it only makes sense if we create huge panorama renders or show videos on cinema, our brains have learned 6cm distance for our huge field of view, but this is not given for small images...
      for monitors or prints 1 or 2 cm camera sepeartion is more than enough, anything else will create too much paralax which results in ghosting and eye strain....


      vlado, would it be much work for you to update stereoscopic plugin? "for noW" we just want to put correct resolution for single image so it just doubles it automatically at render time, that way I dont have to calculate each time and i can use better framing in viewport, small update, but effective nonetheless...

      also, no other rig allows for the same use of light cache for both sides

      please let us know if you can have a quick update by next week
      if not i wont keep on asking you, i promise



      i prefer to use your plugin over complex stereo rigs which make things unneccesarily complicated--
      Last edited by phizikl; 22-01-2010, 06:56 AM.

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      • #48
        Actually I managed to get the resolution to change for the 3ds Max VFB as well; I will post an updated version a bit later today.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #49
          So you can get the upate here:
          http://www.spot3d.com/vray/misc/vraystereoscopic.rar

          Make sure the plugin .dlo files are from today (January 25th), just in case you get a cached copy of the file from your browser/proxy. If there are any issues, please let me know.

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

          Comment


          • #50
            hmmm what is the relation to the target distance and the distance between the eyes?
            Kind Regards,
            Morne

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            • #51
              Thanks Vlado!

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              • #52
                Thankyou!!!!!!!!!!!!!

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                • #53
                  Got it to work now
                  is the helper supposed to be aligned to the exact camera position?
                  When rendering thru a standard camera with SSS2 material applied objects rendering hangs to eternity at the last bucket
                  Is it possible to have both eyes rendered to separate images (including all render elements)?
                  For a real life production this is not useful yet but promising to be

                  my 2 cents.

                  Anselm
                  Anselm von Seherr - Thoss, incendii VFX www.incendii.com

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                  • #54
                    I cant get it to work.
                    It is getting stuck at the end of the render (max2010, 64bit, newest vray).
                    And how can i access the settings of the camera?
                    I can see only the stereo settings.

                    So far i have great success with the free kotasoft stereoscopic plugin.
                    http://kostasoft.com/index.php?mod=news&act=show&id=28

                    But it works only with standard cameras and does not have the rendering speed advantages of the vray plugin.

                    The great thing is that you can get a realtime stereoscopic preview of the max viewport.
                    You need the nvidia 3d vision glasses and a two monitor setup.
                    The monitor on the other side of the command panel will go into stereoscopic mode.

                    It can also show your images in 3D directly after rendering, so you dont have to save the image and load in a stereo viewer.
                    Reflect, repent and reboot.
                    Order shall return.

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                    • #55
                      OK. I don't have a clue onhow to use this. I placed the helper, but how do you use it? You can't see through it because it isn't a camera.
                      Bobby Parker
                      www.bobby-parker.com
                      e-mail: info@bobby-parker.com
                      phone: 2188206812

                      My current hardware setup:
                      • Ryzen 9 5900x CPU
                      • 128gb Vengeance RGB Pro RAM
                      • NVIDIA GeForce RTX 4090 X2
                      • ​Windows 11 Pro

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                      • #56
                        If the helper is in the scene that VRay will render differently creating two views alongside each other automagically.

                        Regards,
                        Thorsten

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                        • #57
                          gotcha - smart!
                          Bobby Parker
                          www.bobby-parker.com
                          e-mail: info@bobby-parker.com
                          phone: 2188206812

                          My current hardware setup:
                          • Ryzen 9 5900x CPU
                          • 128gb Vengeance RGB Pro RAM
                          • NVIDIA GeForce RTX 4090 X2
                          • ​Windows 11 Pro

                          Comment


                          • #58
                            Here is a tutorial that walks you through how to create a rig and a script that creates the actual stereoscopic image.

                            http://www.louismarcoux.com/MaxTips.htm (scroll down a bit)
                            Bobby Parker
                            www.bobby-parker.com
                            e-mail: info@bobby-parker.com
                            phone: 2188206812

                            My current hardware setup:
                            • Ryzen 9 5900x CPU
                            • 128gb Vengeance RGB Pro RAM
                            • NVIDIA GeForce RTX 4090 X2
                            • ​Windows 11 Pro

                            Comment


                            • #59
                              with the vray stereoscopic plug-in how do you assemble the two images? Is there a secret? I am at a loss here.
                              Bobby Parker
                              www.bobby-parker.com
                              e-mail: info@bobby-parker.com
                              phone: 2188206812

                              My current hardware setup:
                              • Ryzen 9 5900x CPU
                              • 128gb Vengeance RGB Pro RAM
                              • NVIDIA GeForce RTX 4090 X2
                              • ​Windows 11 Pro

                              Comment


                              • #60
                                you can render both stitched together, or combine them in an editing program
                                usually side-by-side format left right, that way you can even crosseye them if u like,

                                then u can watch that side-by-side content with players, like stereoscopicplayer http://www.3dtv.at/Index_en.aspx

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