Hello. Since sp2 version, output map in reflection channel does not affect at level of reflection more at 1.0
Ex. I need to increase reflections without increasing IOR
early, I could just put a output map to reflection and set RGB value to any value( more than 1) and reflection became brighter, now I can't do that.
Please, return this nice thing!
Maybe I can do now another way? If so, let me know
Thanks
Ex. I need to increase reflections without increasing IOR
early, I could just put a output map to reflection and set RGB value to any value( more than 1) and reflection became brighter, now I can't do that.
Please, return this nice thing!
Maybe I can do now another way? If so, let me know
Thanks
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