Is it possible to add this? I have found this to be really useful feature when building complex materials in Maxwell. There are many cases where each layer needs a slightly different bump to set their look, and then one overall bump for things like surface damage, dings, dents etc.
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No announcement yet.
global bump texture for the VrayBlendMaterial?
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It has a base material, and a bump slot. The specified bump map is then applied to the result of the base material. So you can add overall bump to any material, even custom ones.
Best regards,
VladoI only act like I know everything, Rogers.
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bump material is awesome guys!Dmitry Vinnik
Silhouette Images Inc.
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