Vlado,
Firstly: I just spent a bunch of hours trying to figure out why my scene was taking FOREVER to render (18hrs, when I knew it should be around 45m). The problem was I was using an IMAP GI solution and one material in my scene had "Use Irradiance Map" off, and it was brute forcing this material. It'd be nice if the message window checked for an irradiance map solution and warned of materials not using irradiance map. Would have saved me a ton of time . Small suggestion.
-Colin
Firstly: I just spent a bunch of hours trying to figure out why my scene was taking FOREVER to render (18hrs, when I knew it should be around 45m). The problem was I was using an IMAP GI solution and one material in my scene had "Use Irradiance Map" off, and it was brute forcing this material. It'd be nice if the message window checked for an irradiance map solution and warned of materials not using irradiance map. Would have saved me a ton of time . Small suggestion.
-Colin
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