Hey there. I know this is an old thread but has anything been progressed here? I'm kind of guessing after reading Trixian's request is that he would like something similar to Quixel mixer where you can mix two different shaders but be very specific about the height mix and how the heights interact with each other as well as how these heights affect the other textures within that shader. Any ideas how to achieve this kind of result 8 years later?
BTW, I found this thread and if you scroll down to the end you can see a Corona setup that includes a divide node. I'm wondering if this might help explain the results required and the possible additional shader that could be created to achieve this result.
https://forum.corona-renderer.com/in...topic=11677.15
BTW, I found this thread and if you scroll down to the end you can see a Corona setup that includes a divide node. I'm wondering if this might help explain the results required and the possible additional shader that could be created to achieve this result.
https://forum.corona-renderer.com/in...topic=11677.15
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