It often catches me out when I am preview rendering at half resolution with a render region in the VRay frame buffer, when i then revert back to full resolution to render the same region, the region that is rendered is smaller and a different part of the image. I presume this is because the region selection uses x/y pixel co-ordinates so if the image changes size, the region is rendering the same pixel co-ordinates and is therefore different.
Is there a way the region rendering can be changed so that it knows if the image has changed size, it has to re-size the region and therefore renders the same region as the previous render?
It would very useful to have this feature.
My brain tells me it's doable by multiplying or dividing the previous render size by the new one and transferring those numbers to the frame buffer region. It's probably way more complicated than that though! Hopefully it's possible for you figure out!
Here's hoping.
Is there a way the region rendering can be changed so that it knows if the image has changed size, it has to re-size the region and therefore renders the same region as the previous render?
It would very useful to have this feature.
My brain tells me it's doable by multiplying or dividing the previous render size by the new one and transferring those numbers to the frame buffer region. It's probably way more complicated than that though! Hopefully it's possible for you figure out!
Here's hoping.
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