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VRay Fresnel Map

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  • VRay Fresnel Map

    Hi Chaos group,

    I have a much needed product suggestion.

    I recently posted a problem on the forums, which can be seen here. https://forums.chaosgroup.com/forum/...pecular-layers

    After a lot of trial and error, it seems that there is no proper solution.

    I would like to request that Chaos Group make a new texture map that has the exact Glossy fresnel IOR, parameters as seen in the VrayMtl's reflection properties.

    This would act as a proper Glossy fresnel mask for layering specular materials using VRay Blend Material.

    The current Fresnel Falloff does not have the option for Glossy Fresnel and so cant re-create the same specular settings as a VRay Material.

    This is a huge problem for me as I am trying to create a skin shader using ALSurface with the specular from VrayMtl layered on top using VRayblendMtl.

    I hope you can fix this problem soon as its a very big issue. I really hope this problem can be solved very soon as the workflow for layering specular is currently broken.

    Thanks

    Steve ~

  • #2
    Vlado said they'll make a reflection coat material for this purpose. See the end of that thread (starts at page 8 ):
    https://forums.chaosgroup.com/forum/...y-amount/page8
    But thanks for creating a wishlist thread for that
    Let's see if we can raise the priority
    +1
    Last edited by Ihno; 08-09-2017, 04:51 AM.
    German guy, sorry for my English.

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    • #3
      This needs to be done right now. It's top priority. I'm really shocked at this massive problem. Cannot believe it.

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