Re: V-Ray/Blender 2.5
Glad you like it =) There is a little bug in blender itself (actually preview render is called 3 times) and I'm waiting to svn changes of how to avoid this.
Yes, but not for the coming changes. May be for release.
In latest git - Image to Blender. If its off - image will not pass to blender and windows will stay opened. I will add more accurate controls for this.
This like blender loads EXR files. There are no additional options to control which gamma to use on image load. In latest git there is a support for image type control so you can switch to RNG for example
Hm, i think i'll create a smth like menu - use all layers, use active layers, use defined layers.
Yep.
this is because changelog:
I need to see this scenes to find a bug, could you submit some links?
The material preview is very awesome
I think the cube, Suzanne, ect. are on your todolist?
Is there a checkbox, to leave the VFB open, after rendering
The (pre)view in VRay is much darker than the result in Blenders render window.
There is a "active Layer" button, could there also be a possibility to choose which layer to render. (I often disabled not needed layers for modelling and forgot the enable them for exporting)
Integration of render slots, for easy comparison
when I want to see the result of the render, but closed the render window (in blender, by pressing ESC) during the render, the image is lost. Render > Exit Blenders render window > Vray has finished the image > switching to render window > Image lost.
render image is automatically loaded to Blender (and Esc now stops render and close VFB window)
When rendering some 2.5 files (from Blenderguru) I get: AttributeError: 'NoneType' object has no attribute 'name'
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