Hi there,
Please correct me, if I'm wrong but the current denoiser version doesn't come near to the multipass performance of the 2017 version. I've tested numerous settings.
I'm honestly surprised. Seems like all behaves like only old rgb denoising, even when all passes are enabled to consider.
Was the original, true multipass denoising abandoned?
Please check the below examples.
Here's the vrimg file if anyone wants to play with it:
https://www.dropbox.com/s/u9wvijmt6n...006.vrimg?dl=0
In the old version we can retain the wall bump details, while smoothing out properly GI noises (vertical curtains). Current denoiser is just way too blurry. When I wanted to retain details, all other surfaces are looking like compressed jpg.
Please correct me, if I'm wrong but the current denoiser version doesn't come near to the multipass performance of the 2017 version. I've tested numerous settings.
I'm honestly surprised. Seems like all behaves like only old rgb denoising, even when all passes are enabled to consider.
Was the original, true multipass denoising abandoned?
Please check the below examples.
Here's the vrimg file if anyone wants to play with it:
https://www.dropbox.com/s/u9wvijmt6n...006.vrimg?dl=0
In the old version we can retain the wall bump details, while smoothing out properly GI noises (vertical curtains). Current denoiser is just way too blurry. When I wanted to retain details, all other surfaces are looking like compressed jpg.
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