Originally posted by PdZ
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Corona is rather good but I'm here and not there because Vray is what I use everyday for work, and for what I do it works quite well (even though it can be improved as noted many time), the fact that I sell shaders have nothing to do with that.. anybody with a few years experience will know that I was present on Vray or other CG forums ages before I've started to sell assets, I was there because I've always learned a lot from forums and because of that I've always be more than happy to help when possible.
I may look "positive" because I'm the kind of person that try to solve the issue rationally using the tools I have rather than whining online about what work or doesn't work (I'm not referring to you or other in particular

I do encounter issue from time to time (not only using Vray), when I do find a bug I ask politely to developers to fix the problem providing all the information to solve the issues, and guess what? they eventually fix it, if you don't believe me I can make a long and detailed list of all the issue I've personally discovered since the alpha and almost all of them have been solved.
Yes, a few things are still not working and that's why I'm still using 3.7 for some stuff, but the list of things that don't work is reducing with every build.
Anyone is entitled to have his opinion, but I always try to look at facts when this is possible and if you see the log included in every build you will see that there are a lot of bugs corrected (far more than 7 in 3 months) and we have had 12 build in a couple months (image attached).
While the bug you are experiencing may not be solved with a new build, always remember that a bug experienced by someone else is getting solved, as said anyone have different needs and different experience, and that's why IMO it unfair to say regardless that developers/support "just don't care".
About the shader problem, even this may vary from user to user, while I agree with you that things can definitely be improved there (I've also reported this issue like many other bugs), I've never see the horrendous loading time you are experiencing.
When I was building my collection I was working on a single file with probably over 6/700 shaders, all loaded with 8K textures (32bit for displacement), dirt, curvature, blend, layered stuff etc, and a texture folder of over 50GB (yes GB not MB), yes, it took about 3 minutes to load everything and I feel this can be surely improved compared to other software, but I've never experienced a 30' loading time like you describe, just to say that your mileage may vary depending on what you are doing

Other two example of works I've just completed, not the most complex things I've done to be honest but I think that they can be considered "production scenes".
This exterior was done with Vray5 (loading time 25 seconds):
https://forums.chaosgroup.com/forum/...-classic-villa
This interior was done with Vray3.7 (loading time 17 seconds):
https://forums.chaosgroup.com/forum/...ing-and-dining
About the price, as said I feel they could have managed the transition better in this regard, but also here what can be considered as a fair price may vary from person to person, some users will recoup 400€ in a working day, others in a bit longer, if for whatever reason Vray won't work for you then there is no price low enough, and if that's the case I would have simply asked for a refund

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