Originally posted by shaio
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No stereoscopic rendering in V5?
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Hello amsterdamike,
Unfortunately, we don't have updates in this regard yet. We will let you know once we have more information on the matter. Thanks.Aleksandar Kasabov
chaos.com
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Hi, I have problems in finding the right camera setup for the stereoscopic rendering.
I use the workaround that you described: So the left and right eye are correct for the angle of 0° BUT if you look around at 180° the eyes are switched. At 90° the eyes are behind each other. So it seems that the spherical rendering just renders for the left and right eye without "turning the head around".
Sorry it is hard to describe. But if you take a close look at the 2 examples (switching from left to right) you will see that in the middle it is correct, but to the borders of the pictures it get "messed up".
So is there a setup to get the correct 360° stereoscopic view?
Thanks in advance.
Btw: I think Konstantinos meant that issue in one of this posts?
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Hi klex167,
In order to correctly render a 360-degree image go to the Overrides tab in the V-Ray render settings and under the Camera rollout set the Camera Type to Spherical. You also need to enable Override FOV and set the FOV to 360 degrees as shown here.
Also, please make sure that your image has 2:1 width to height ratio (for example: 6000px width; 3000px height).
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Hi, I have no problem with the 360-degree image. I used exactly the same settings in the Overrides tab as you describe.
BUT the stereoscopic rendering with a "left" and "right" eye is not correct. My client tested the images with VR glasses and is disappointed with the result. When you "turn around" the eyes are switching.
I use the stereoscopic camera in cinema 4d and with the native renderer in cinema 4d its working but with V-Ray I get the mentioned issue. Do you understand my issue?
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Hey guys,
As you might have already seen in the Announcements section, we just released V-Ray 6 for Cinema4D, Update 2. With it, we introduced many new features and improvements, along with numerous bug fixes. We have now added support for Stereoscopic rendering and you can find more information about it here. You can download the latest builds from here. Thanks.Aleksandar Kasabov
chaos.com
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