Seems like, the only time it's being respected in the animation sequence is frame #1, all consecutive frames 20210908 Windows Standalone RTX GPU Render are being ignored. I think that issue is not unique to the GPU and is replicable in CPU render as well.
Frame #1:
![Click image for larger version
Name: frame1.jpg
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Size: 153.4 KB
ID: 1124607](filedata/fetch?id=1124607&d=1631474377)
Frame #2:
![Click image for larger version
Name: frame2.jpg
Views: 225
Size: 165.4 KB
ID: 1124606](filedata/fetch?id=1124606&d=1631474377)
Focus is baked into the camera.
Project to reproduce this issue:
https://drive.google.com/file/d/1664...ew?usp=sharing
Frame #1:
Frame #2:
Focus is baked into the camera.
Project to reproduce this issue:
https://drive.google.com/file/d/1664...ew?usp=sharing
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