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Depth Of Field + Motion Blur Bug

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  • Depth Of Field + Motion Blur Bug

    Seems like, the only time it's being respected in the animation sequence is frame #1, all consecutive frames 20210908 Windows Standalone RTX GPU Render are being ignored. I think that issue is not unique to the GPU and is replicable in CPU render as well.

    Frame #1:
    Click image for larger version

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ID:	1124607

    Frame #2:
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ID:	1124606

    Focus is baked into the camera.

    Project to reproduce this issue:
    https://drive.google.com/file/d/1664...ew?usp=sharing
    Attached Files

  • #2
    Progressive CPU Mac Render. DOF + MB appears to be respected in this test.

    Frame 1
    Click image for larger version

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    Frame 2:
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Name:	progressive-cpu-mac-frame-2.jpg
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Size:	583.6 KB
ID:	1124611

    Comment


    • #3
      Progressive CPU Windows Stand Alone. Appears to not respect DOF + MB past frame 1. So it's not a GPU issue, it is the ability of the remote node to read project information properly issue.

      Frame 1:
      Click image for larger version

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ID:	1124613

      Frame 2:
      Click image for larger version

Name:	progressive-cpu-windows-standalone-frame-2.jpg
Views:	225
Size:	602.8 KB
ID:	1124614

      Comment


      • #4
        [QUOTE=imdb;n1124612]Progressive CPU Windows Stand Alone. Appears to not respect DOF + MB past frame 1. So it's not a GPU issue, it is the ability of the remote node to read project information properly issue.

        Oh… I will test it tomorrow.. As I would need mb soon for my next project.. I hope this bug is not back… this was definetly fixed in a hotfix… took longer for cg to fix it for command line rendering, like rebusfarm is using it…
        I assume you are using a young build?
        BTW, I mean mb only, never used it with dof together…

        Comment


        • #5
          Build: 20210908

          My bad, MB is fine, only DOF is busted.

          Found a temporary fix. Enabling DOF in Overrides Tab forces Frame 2 > to respect the DOF.

          Comment


          • #6
            Hello imdb,

            This is a known issue that has been reported previously here. It has already been reported (bug ID: VC4D-915) and I will let you know once we have more information on the matter. Thank you.
            Aleksandar Kasabov
            chaos.com

            Comment

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