Hey again,
I want to work on a shader effect, that requires a vertex map to grow naturally. I have a simple setup attached.
The goal would be to generate a burn effect, simular to this picture (from a tutorial, not identical result in mind, but the conecpt is the same):
In a quick test I got this effect running in the interactive renderer:
But when I want to render the whole animation, I get this result:
This represents the sphere field, with which I start the growth animation of the vertex map. Is VRAY 6 not capable of recognizing growing vertex maps or do I have a weird bug in my scene? Thanks in advance for the help
I want to work on a shader effect, that requires a vertex map to grow naturally. I have a simple setup attached.
The goal would be to generate a burn effect, simular to this picture (from a tutorial, not identical result in mind, but the conecpt is the same):
In a quick test I got this effect running in the interactive renderer:
But when I want to render the whole animation, I get this result:
This represents the sphere field, with which I start the growth animation of the vertex map. Is VRAY 6 not capable of recognizing growing vertex maps or do I have a weird bug in my scene? Thanks in advance for the help
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