I'm playing with a foam shader, I'm using C4D native noise for displacement but ideally I would prefer to use Vray cellular shader, unfortunately this is only available in the nodal editor.
It would be useful to have the cellular shader available in the standard editor or even better to have the chance to load nodal shaders maps inside the geometry tag texture slot.
It would be useful to have the cellular shader available in the standard editor or even better to have the chance to load nodal shaders maps inside the geometry tag texture slot.
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