Awesome!
Would you mind also clarifying point (4) from the post above - I'm wondering if there's something we can do to simplify things.
This got me really confused because what I'm reading is likely different from what you meant. I understand this as "Is it possible to get a light select for the matte geometry ?"
All the best!
Would you mind also clarifying point (4) from the post above - I'm wondering if there's something we can do to simplify things.
is it possible to get these light contribution affecting the plate into separate render elements?
All the best!
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