Hi Amazing Chaos team,
We recently started testing Vray and unfortunately we have hit a bit of a wall while rendering VDB Volumetric clouds and steam/vapour volumes in general.
How can we control the forward scattering of the light in the shader? a phase/anisotropy control seem to be missing.
Are you guys planning to add one?
Thanks!
Mikel.
We recently started testing Vray and unfortunately we have hit a bit of a wall while rendering VDB Volumetric clouds and steam/vapour volumes in general.
How can we control the forward scattering of the light in the shader? a phase/anisotropy control seem to be missing.
Are you guys planning to add one?
Thanks!
Mikel.
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