Hi guys,
I'm developing our scattering/environments toolset - looks awesome so far, will be posting tests in Jan. Before we migrate to USD in Q1 or Q2, we're packing proxies - for viewport, and render geometry, together in an asset. We can hide the render geometry from the viewport before packing, but can't make the proxy geometry not render without unpack and delete. That unpack is quite costly with millions of instances.
It would be great if we could set renderable state as a primitive attribute.
Thanks!
I'm developing our scattering/environments toolset - looks awesome so far, will be posting tests in Jan. Before we migrate to USD in Q1 or Q2, we're packing proxies - for viewport, and render geometry, together in an asset. We can hide the render geometry from the viewport before packing, but can't make the proxy geometry not render without unpack and delete. That unpack is quite costly with millions of instances.
It would be great if we could set renderable state as a primitive attribute.
Thanks!
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