Hi,
I feel like this should be simple but am having a hard time..
I have projected an HDR onto primitive Planes and would like to bake them as textures or somehow make them 'stick' so that I can move the planes around my scene. (my HDR was shot in the center of a warehouse, and I would like to move some walls/ the ceiling for better reflections)
I've used a 3d projection node to do the projection, got it looking good, but just can't seem to figure out how to bake it out as a texture.
I assign bake options to my plane, then go to bake it and select 'selected objects only' and tick on 'projection baking' and then nothing happens.
I've also tried in my BakeOptions under Projection Baking ticking on 'Closest' for mode, and ticked on 'Assign Target Set' but that didn't seem to make a difference.
Any help would be appreciated!
I feel like this should be simple but am having a hard time..
I have projected an HDR onto primitive Planes and would like to bake them as textures or somehow make them 'stick' so that I can move the planes around my scene. (my HDR was shot in the center of a warehouse, and I would like to move some walls/ the ceiling for better reflections)
I've used a 3d projection node to do the projection, got it looking good, but just can't seem to figure out how to bake it out as a texture.
I assign bake options to my plane, then go to bake it and select 'selected objects only' and tick on 'projection baking' and then nothing happens.
I've also tried in my BakeOptions under Projection Baking ticking on 'Closest' for mode, and ticked on 'Assign Target Set' but that didn't seem to make a difference.
Any help would be appreciated!
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