If I have sRGB textures but want to work in ACES, what's the correct workflow.
I'm consistently blown away by how confusing and complicated color management is, and how little COMPREHENSIVE help there is for us ordinary grunts in understanding every step of the correct setup and worflow, with enough IF and THEN caveats to cover all possible scenarios.
If you're working right through an ACES pipeline from texture creation to final output it seems fairly obvious, but what if you're starting with assets that were NOT created for ACEScg rendering?
I'm consistently blown away by how confusing and complicated color management is, and how little COMPREHENSIVE help there is for us ordinary grunts in understanding every step of the correct setup and worflow, with enough IF and THEN caveats to cover all possible scenarios.
If you're working right through an ACES pipeline from texture creation to final output it seems fairly obvious, but what if you're starting with assets that were NOT created for ACEScg rendering?
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