Hail to the forum.
How its possible cheat the blurred reflections? Exist some way to interpolate the reflection and blur it automatically, or we only can choose the number of subdivisions samples done throught raytracing? (This last is really slow).
If I'm not confused, In Max version, on Mtl material, it's possible to "interpolate" reflections and refractions ( http://www.spot3d.com/vray/help/150S...ial_params.htm ) but appears in Maya is not possible yet. Or am I wrong? (http://www.spot3d.com/vray/help/maya...ial_params.htm )
How its possible cheat the blurred reflections? Exist some way to interpolate the reflection and blur it automatically, or we only can choose the number of subdivisions samples done throught raytracing? (This last is really slow).
If I'm not confused, In Max version, on Mtl material, it's possible to "interpolate" reflections and refractions ( http://www.spot3d.com/vray/help/150S...ial_params.htm ) but appears in Maya is not possible yet. Or am I wrong? (http://www.spot3d.com/vray/help/maya...ial_params.htm )
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