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glow and neon in vray maya

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  • #16
    We made a note about that.
    Thank you for your feedback.
    Best regards,
    Zdravko Keremidchiev
    Technical Support Representative

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    • #17
      Hi Zdravko,

      Do you know if the VRaySky material should be taken into consideration for the bloom/glare mask? When I activate the bloom or glare mask, it seems VRaySky never is apart of this.

      I was hoping to achieve a similar result to Jeff Patton in 3ds Max:

      Click image for larger version

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      http://jeffpatton.net/
      Maya 2020/2022
      Win 10x64
      Vray 5

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      • #18
        Both Glare and Bloom effects are done after rendering, therefore all of the information in the output is taken into account, VRaySky as well.
        If you find it difficult to achieve that effect, you can share the scene that you are working on or send it to: support@chaosgroup.com so we could help you out with it.
        Best regards,
        Zdravko Keremidchiev
        Technical Support Representative

        Comment


        • #19
          Thanks Zdravko, but what I mean is that V-Ray doesn't seem to take V-Ray Sky into the glare/bloom mask for Maya?

          Click image for larger version

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          As attached, the sky should register in the bloom/glare mask as the ground and top of the building is? No matter the setting I use, the sky mask always is black.
          Maya 2020/2022
          Win 10x64
          Vray 5

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          • #20
            You are right, it's not included in the intensity mask - it's probably something that we should fix. On the other hand, Jeff Patton did not use the masks, I think.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

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