Are there instructions for this anywhere? I'm trying to recreate some of Evermotion's V-ray fabric materials in Maya, thought I'd try this. But I can't find any info on how to use it : /
Or is it simply easier to use samplerinfo node + ramp texture https://area.autodesk.com/forum/auto...lloff-texture/ to get that sort of fabric falloff that certain sofas, velvet etc have?
Or is it simply easier to use samplerinfo node + ramp texture https://area.autodesk.com/forum/auto...lloff-texture/ to get that sort of fabric falloff that certain sofas, velvet etc have?
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