Hello all,
is there a way to use vraytoon to drive a bump map on objects, i have seen a great tutorial on making nibbled edges here
http://www.peterguthrie.net/blog/200...illet-tutorial
The trouble is this only works for very simple geom i need some other way to isolate the edges on more complex shapes, which is why i thought of vraytoon could be the way. However it only seems to be a globally assigned and i cant seem to use it to drive an attribute on a material. Is this possible?
cheers
is there a way to use vraytoon to drive a bump map on objects, i have seen a great tutorial on making nibbled edges here
http://www.peterguthrie.net/blog/200...illet-tutorial
The trouble is this only works for very simple geom i need some other way to isolate the edges on more complex shapes, which is why i thought of vraytoon could be the way. However it only seems to be a globally assigned and i cant seem to use it to drive an attribute on a material. Is this possible?
cheers
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