I managed to reproduce the disappearing quad menus, so we can now try and fix it. Thanks for the report.
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Vray 3.3 and Maya 2016 extension 2
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Originally posted by yolov View PostWhat's your vray build?
Can you check the history queue for vray-related commands when this happens. We fixed something that sounds a bit like this issue a few weeks ago.
You can query the undo queue with this line in MEL: undoInfo -q -pq;
Vray Build: vray_adv_33501_maya2016.5_x64_26742
Small example (hypershade window open)
Created cube -> selected some faces -> extruded a face etc.
For the undo I have to hit the undo button several times to go back one step as it seems that I also have to undo the "doUpdatePropertyPanel...."
commands...is this normal behavior???
undoInfo -q -pq;
// 0: hikDefinitionFileNewCallback; //
// 1: selectionMaskResetAll //
// 2: selectionMaskResetAll //
// 3: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 4: CreatePolygonCube //
// 5: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 6: select -r pCube1 //
// 7: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 8: doMenuComponentSelection("pCube1", "facet") //
// 9: select -r pCube1.f[0] //
// 10: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 11: select -tgl pCube1.f[4] //
// 12: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 13: select -tgl pCube1.f[1] //
// 14: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 15: select -tgl pCube1.f[5] //
// 16: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 17: select -tgl pCube1.f[2] //
// 18: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 19: select -tgl pCube1.f[3] //
// 20: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 21: select -cl //
// 22: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 23: select -r pCube1.f[3] //
// 24: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 25: performPolyExtrude 0 //
// 26: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 27: //
// 28: select -cl //
// 29: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 30: select -r pCube1.f[6] //
// 31: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// 32: select -tgl pCube1.f[3] //
// 33: select -tgl pCube1.f[2] //
// 34: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
select -cl ;
select -r pCube1.f[3] ;
// Undo: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// Undo: select -r pCube1.f[3] //
// Undo: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// Undo: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// Undo: select -cl //
// Undo: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// Undo: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// Undo: select -tgl pCube1.f[2] //
// Undo: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// Undo: select -tgl pCube1.f[3] //
// Undo: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// Undo: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// Undo: select -r pCube1.f[6] //
// Undo: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// Undo: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// Undo: select -cl //
// Undo: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
// Undo: //
// Undo: doUpdatePropertyPanel("hyperShadePanel1dockStation |propertyPanelForm|ppRoot", "hyperShadePropertyPanelSelectionCallback" , "hyperShadePropertyPanelActiveNodeCallback", "hyperShadeNodeDeletedCallback", "hyperShadeNodeNameChangedCallback" , 1) //
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Same procedure with hypershade window closed (undo works as intended)
undoInfo -q -pq;
// 0: hikDefinitionFileNewCallback; //
// 1: selectionMaskResetAll //
// 2: selectionMaskResetAll //
// 3: CreatePolygonCube //
// 4: doMenuComponentSelection("pCube1", "facet") //
// 5: select -r pCube1.f[0] //
// 6: select -tgl pCube1.f[4] //
// 7: select -tgl pCube1.f[1] //
// 8: select -tgl pCube1.f[2] //
// 9: select -tgl pCube1.f[3] //
// 10: select -tgl pCube1.f[5] //
// 11: select -cl //
// 12: select -r pCube1.f[4] //
// 13: performPolyExtrude 0 //
// 14: //
// 15: select -cl //
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Seems like something that should be reported to autodesk.
In my tests it only happens on 2016.5, but worked fine on 2016 where they have the new hypershade too.Last edited by yolov; 03-05-2016, 04:18 AM.
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No, not yet. It's a bit more difficult to fix than we thought.
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It happens only very rarely on a few machines here and we have no idea whatsoever what's causing it... I can't imagine any way in which V-Ray can mess up Maya's fonts. Hopefully we'll manage to track it down.
Best regards,
VladoI only act like I know everything, Rogers.
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It messes up a lot of labels throughout Maya, not only the marking menus, yes. So far the only thing that we're pretty certain about is that the channel box is somehow involved in all of this. I.e. if you keep your channel box closed from when Maya starts, there's a good chance you won't be running into this until we find a way to fix it. You might want to give that one a try. I'd suggest close the channel box, restart Maya and then see if it will happen in your next Maya session.
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While it's not a fix (we can't live without the channel box of course.. that's worse than having no marking menus ) I'm pretty cartain you're right.
Tried everything to get the corruption without the channel box and it was stable then. Right up until needing the channel box of course.
Win 10 btw, if that helps.
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Originally posted by ricoholmes View PostWin 10 btw, if that helps.
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We found a fix for this issue and it's available in today's nightlies. It would be appreciated if you could give them a try and let us know if the fix works.
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